About

Feb 20, 2023 Update

What's up!

My name is Anton. I'm a former 3D artist turned JavaScript developer. I spent over a decade perfecting my 3D skills, but the world has changed, and I'm now all about coding. You can find more about my expertise on my LinkedIn page.

And guess what? I'm the one behind this website. From cooking up fresh content to keeping it running.

I'll go into more detail about this place down below!

Story

In 2008, I co-founded RenderStuff.com, a website dedicated to 3D models, CG tutorials, and other 3D art related content. As I learned more about web development, I added a "Tools" section with several online services I'd created. However, over time I became more professionally involved in software development than 3D. Hence, I chose to separate the "Tools" section into its own website. As a result, RenderSnail.com was born as a successor to RenderStuff.com.

But why Snail, you could ask? It's easy. The snail is a charming and easily recognizable character. In addition, the snail now wears a RenderStuff poly-cube as a shell on its back. Despite the color shift from yellow to blue, the link between the logos is clear.

Now they are both sibling projects. If you're curious, you can find out more about RenderStuff on RenderStuff's "About" page!

Purpose

So, you might be wondering what this website is all about? Well, it's a place where I publish the software that I've made. I like to call these peaces of software a "tools".

Apparently, the main purpose of this website is to provide a variety of online services that may be useful to others. Plus, being a web developer, this project serves as a sort of online portfolio for me. As a result, it is a win-win situation for both parties.

By the way, if you have any suggestions for good online services on any subject, I'd love to hear them! We can collaborate on them - your concept, my programming.

So, follow and take part!